Apple Studio Display Review: Looks Great and Sounds Good, Too

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Mac Studio and Mac Studio Display

The display screen has exceptional color precision and remarkably excellent speakers for a display, making it a strong option for Mac owners.


Dan Ackerman/ CNET.

When Apple revealed its $1,599 brother or sister to the $4,999 Pro Display XDR, I was amongst those dissatisfied that the long-anticipated design wasn’t just a smaller sized, lower-brightness variation of its huge sibling. Not that the 27- inch Apple Studio Display is frustrating: It has exceptional color precision and remarkably excellent speakers for a display, making it a strong option for Mac owners. It’s costly however not overpriced for what it provides; it just provides both excessive and insufficient for its cost.

Even if you accept its common form-over-function Apple- ness– no physical controls, no quickly available ports, needing to pay additional for a height-adjustable stand and so on– it’s eventually costly for either sector of folks it’s fit to. It might have been either a mainstream display well under $1,000 with a cam and speaker system, developed to link to a Mac Mini or Mac Book Air, or a color-accurate display (without the web cam and speakers) for the Mac Studio and Mac Book Pro at closer to $1,200 Trying to be both at the very same time includes expense.

Like

  • Excellent color precision and Apple- basic color profiles
  • Good speaker system for a display

Don’t Like

  • No physical controls
  • No HDR
  • Meh Windows compatibility
  • Height adjustable stand is additional expense and neither option permits rotating or rotation
  • Only a single input connection
  • No easy-access ports

And if the web cam is planned for developers, then it needs to be a lot much better and have software application controls instead of simply a good high-resolution FaceTime cam with Center Stage, Apple’s software application for immediately zooming and panning around the image. I do believe the majority of the problems with the web cam, like the absence of a narrow-angle view for conferencing, rather unimpressive sound decrease and absence of international setting choices, can be treated with software application updates. The mic’s audio quality was great, as long as you do not mind the absence of ambient sound decrease.

Read more: Apple Mac Studio Review

The speakers sound exceptional– for a display– however there’s some distortion when you crank them, and I missed out on the fullness a subwoofer would supply and the capability to change more than simply the volume.

Apple Studio Display

Price Starts at $1,599 Nano- texture glass, $299; Tilt- and height-adjustable stand, $399; VESA install adapter, no additional expense however no stand.
Size (diagonal). 27 inches.
Panel, backlight. IPS with white LED.
Flat or curved. Flat
Resolution, pixel density. 5,120 x2,880 pixels, 218 ppi.
Aspect ratio. 16:9.
Maximum range. 100% P3.
Brightness (nits, peak/typical). n/a/600
HDR. None
Reference modes. sRGB, P3-D50 (Apple’s option to Adobe RGB for print), P3-600 (Apple Display, native), DCI-P3 (6300 K, gamma 2.6), Display P3 (6500 K, gamma 2.2), HD/BT.709, PAL/SECAM, NTSC
Adaptive sync. None
Max vertical refresh rate. 60 Hz.
Gray/ gray reaction time (milliseconds). n/a.
Connections 4x USB-C (1 x Thunderbolt 3).
Audio Six speakers.
VESA mountable. Yes, 100 x100 mm.
Panel guarantee. 1 year restricted with 90 days complimentary tech assistance.
Release date. March2022

Unsurprisingly, the display does not play well withWindows Not even if the web cam turns dumb in the lack of Mac OS, however the absence of an onscreen display screen for changing referral color profiles integrated with Windows’ how-is-it-still-so-bad color-management user interface makes color handling excessive difficulty.

There are likewise some significant abilities missing out on that would attract everybody. It peaks at a 60 Hz revitalize rate, although other Apple items, like the iPad Pro and some Mac Book Pro designs, have Pro Movement, Apple’s 120 Hz variable refresh rate innovation for smoother video playback and gameplay. Like the XDR, the Studio Display’s controls are all in software application, so, for example, if you wish to disable it or turn it off you need to disconnect it, and it’s generally unusable with anything aside from a Mac, unless you desire a screen without any controls.

And HDR, HDR, my kingdom for HDR. Even if it’s simply for playback and not development.

There’s a single Thunderbolt 3 connection to link the display screen and 3 USB-C ports, though they’re all on the back where they can be irritating to get to, particularly if you’re continuously plugging and disconnecting gadgets.

And if you’re going to purchase this, spring for the height-adjustable stand. I needed to raise my desk to get it to the ideal level. Our system didn’t have the matte Nano Texture screen, however the shiny isn’t too reflective as long as you do not have light streaming from behind.

But what about the screen?

The real display screen is exceptional, though not blow-your-socks-off impressive. That’s due to the fact that it’s a conventional IPS panel with a basic white LED backlight, albeit one without typical artifacts like backlight or edgelight bleeding.

It’s ranked for approximately 600 nits with its default Apple P3-600 profile and struck about 590 in screening, however the black is a bit brighter than some other 600- nit screens I’ve seen, too– about 0.27 nits. And like lots of IPS panels, color and gamma are a little less constant in the deep shadows than the remainder of the variety, though it does not differ a lot. Contrast has to do with 1,100:1, which is respectable for an IPS panel. Of course, sitting beside the Pro Display XDR you can see the apparent distinction from the XDR’s only-OLED-is-better black level and its enhanced information exposure in the darkest shadow locations.

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The color profiles work as they should, meaning they have brightness, white point and gamut boundaries locked to the values of the reference standards. In other words, for example, if you want to work in sRGB you’re restricted to 78 nits brightness. You can always create custom profiles, but those aren’t saved to the monitor. 

It has all the same reference profiles as the XDR, except for the HDR-related ones. All the white points for the reference profiles measured within 100K of their targets (in other words, 6400K to 6600K for a 6500K profile) and hit their respective gamma curves — not quite as tightly in the shadows, as mentioned above. Same goes for brightness targets.

All the color gamuts for the reference profiles covered at least 98%. It uses a P3-D50 profile which Apple uses for “print and design” instead of Adobe RGB, but it doesn’t quite match; it covers only about 91% of Adobe RGB, and because P3 is shifted from Adobe RGB it doesn’t fare quite as well in some of the print-centric colors. It should only be an issue if you work with colors on the green-cyan edge of the Adobe RGB boundary, and you’ll have to rely on your design software to identify what colors will get clipped on the other side, where P3 extends beyond.

If you don’t have to worry about print, don’t care about HDR and need something with significantly better-than-average color accuracy, the Studio Display is a great Mac-only alternative to the substantially more expensive Pro XDR. But in its price range and below, the Studio Display has a lot more competition for people who want even a slightly different set of capabilities, so it’s not a complete slam dunk.

How we test monitors

For Windows systems, all measurements are performed using Portrait Display’s Calman 2021 software using a Calibrite ColorChecker Display Plus (formerly X-Rite i1Display Pro Plus) colorimeter and a Murideo Six-G signal generator for HDR testing. How extensive our testing is depends on the capabilities of the monitor, the screen and backlight technology used, and the judgment of the reviewer.

On the most basic models we may stick with just brightness, contrast and color gamut, while on more capable displays we may run tests of most user-selectable modes for gaming or color-critical usage, uniformity and so on. For the color work, we may also run tests to verify how white point accuracy varies with brightness.

Color accuracy results reported in units of Delta E 2000 are based on Calman’s standard Pantone patch set, plus the grayscale and skin tone patches. White points results are based on both the actual white value plus the correlated color temperature for the entire gray scale (21 patches, 0 to 100%) rounded down to the nearest 50K as long as there are no big variations. We also use Blur Busters’ motion tests to judge motion artifacts (such as ghosting) or refresh rate-related problems that can affect gaming.

For Mac-dependent monitors, we use the same colorimeter but do our testing with DisplayCAL, terrific free color-management software based on the open-source ArgyllCMS engine. We perform similar measurements to the Windows systems where possible.