Schools around the globe are closed down, as are numerous stores in big cities. The San Francisco Bay Area is on lockdown. Parks throughout the nation are closed. Millions of individuals are stuck at house, nervous about thepandemic, starving for a correct interruption from grim truth.
So why are Sony and Microsoft costs a lot time speaking about the elaborate specifications of their upcoming PlayStation 5 and Xbox Series X rather of revealing us some interesting brand-new video games?
More than 650,000 individuals tuned into YouTube Wednesday to enjoy Sony’s “The Road to PS5” discussion by Sony designer Mark Cerny. In it, he went deep into the minutiae of the specifications for the business’s upcoming PlayStation, which like the Xbox, is coming this fall.
He discussed things like “command buffers,” “system memory,” “CUs,” “compression” and other terms unlikely to register with anyone other than the most hardcore fans. Instead, most people will only care about what Sony and Microsoft will likely say on the box: The new devices offer roughly twice the power of their predecessors.
What Sony didn’t do Wednesday, nor did Microsoft do when revealing its Xbox specs Tuesday, was to actually show off any games. We don’t even know how much these new consoles will cost yet, or their official launch dates
“There will be lots of chances later on this year to look at the PlayStation 5 games,” Cerny said when starting his presentation, suggesting he realized his audience may have been expecting more. “Today, I want to talk a bit about our goals for the PlayStation 5 hardware.”
Sure, the talk had been planned for the Game Developers Conference, originally scheduled for this week until it was postponed amid fears of the coronavirus. So it’s no surprise Cerny’s talk would be in the weeds.
If we weren’t in the middle of a pandemic, Cerny’s presentation would have been perfectly appropriate and even expected. But instead, it came off as a miss considering that, in addition to developers, many gamers whose schools have closed are stuck working from home or are unable to work at all and were tuning in to find something to get excited about.
Many commenters watching along began complaining they were bored, typing “Zzzzzzzz,” as Cerny talked through almost 20 sections of his presentation discussing storage technology and how files will be organized on the PS5’s SSD (that’s solid-state drive, for the uninitiated, which is where game files are often stored).
We’ve been hearing about Sony’s PlayStation 5 and Microsoft’s Xbox Series X for over a year now, but we’ve barely heard about any of the games. It’s time for that to change.
With people stuck inside as governments battle the novel coronavirus spreading around the world, it’s on entertainment companies like Sony and Microsoft to step up their game. And the easiest way to do that would be to stop talking about what these devices are, and instead to show off what they can do.
So far, we’ve only seen a few examples.
Microsoft has shown off Halo: Infinite, the latest in its blockbuster space age action series. It’s also shown off Senua’s Saga: Hellblade II, a sequel to Hellblade: Senua’s Sacrifice, a popular hack-and-slash horror game from 2017. Sony, meanwhile, hasn’t announced any PS5-specific games from its studios. Instead, it’s opted to show off how it makes older titles, like the popular action game Marvel’s Spider-Man, faster to load.
On top of that, Sony’s and Microsoft’s new consoles are coming at a time when players can access their games from a wide variety of places, not just the large plastic and metal PlayStation and Xbox devices they typically plug into their TVs. Smartphones are increasingly more powerful, attracting popular games like Fortnite, a free-to-download shooter that’s become a cultural phenomenon.
There are also services such as, and Microsoft’s Project xCloud that use streaming technology similar to Netflix to allow people access to some of the most popular console games on a phone, cheap laptop or tablet connected to the internet.
All that means Sony and Microsoft have to work that much harder to convince people their devices will be worth buying. And in the end, that means they need to show off compelling games we can play. And only on those devices.
The last time Sony and Microsoft launched new game consoles, the PlayStation 4 and Xbox One both in 2013, they trotted out a small lineup of games to go with them. Among them were the so-so-rated fighting game Killer Instinct and shooting game Killzone: Shadow Fall.
There was also the even worse-received action title Ryse: Son of Rome, which was praised for its stunning visuals, but criticized for pretty much everything else. “Ryse is all sizzle and no steak, a stunning visage paired with a vapid personality,” GameSpot’s Mark Walton said in his 2013 review of the game.
This time, the companies are unlikely to repeat that kind of disappointment. Both Sony and Microsoft have promised their libraries of games made in the past eight years, and even some older ones, will work on the new devices out of the box.
Additionally, some games aimed for older consoles, like CD Projekt Red’s adventure title Cyberpunk 2077 and Microsoft’s Minecraft, will have support for the next-generation consoles.
But that doesn’t mean Sony and Microsoft should hold back. In this unprecedented time, when we’re all under quarantine or warned to stay away from each other for fear of spreading a nasty virus, it would be nice for the game companies to offer us a little more steak than sizzle.