GeForce Now gets here for $4.99 a month and whatever else we understand

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Revealed: The Secrets our Clients Used to Earn $3 Billion

The GeForce Now customer working on Windows.


Screenshot by Lori Grunin/CNET

Nvidia’s GeForce Now cloud video gaming service has actually been offered on the business’s Nvidia Shield banner for a while, however the variations for PC, Mac and Android phones have actually lastly left beta. Like Google Stadia, Microsoft’s Xbox Game Pass for PC/Project xCloud and other cloud video gaming services, GFN renders and streams supported video games from its information centers to phones, PCs and Macs so you can use gadgets with all the power of a potato. 

GFN varies because it deals with video games you have actually currently purchased (mainly on Steam) instead of needing you purchase an unique variation of the video game or video games from a specific library. Given that design, it makes good sense that Nvidia’s has individuals with great deals of video games in its marketing sights.

How it works

You set up the GeForce Now Android, PC or Mac app, produce an account or check in and after that start looking for the video games you wish to play to contribute to your library. Games fall under 2 camps: “instant access” and “single session.” Instant gain access to video games are those officially supported: They’re preinstalled on Nvidia’s servers, maintained to date, enhanced for streaming and findable within the GFN apps. There are likewise about 50 to 60 free-to-play video games.

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But GFN remains very Steam-centric. For single session games, you launch Steam from the GFN interface and play it as you’d play any Steam game — but not every game works, and you have to try them one by one and get the error messages to figure out which ones will. There are a handful of instant access games using the Epic Games, Battle.net and Origin launchers, but if a game is available from multiple places, GFN always assumes it’s the Steam version and you can’t change that (you can for Uplay Plus). So you can’t use it to play any single-session games from anything but Steam or any games from vault subscriptions like Origin Access. 

Cloud syncs are handled by the respective services, which also handle account management. When you click Play in GFN, it takes you to the external service; in Steam, for example, it takes you to the game in your library where you hit “play” again. GFN basically acts as a rendering and streaming engine. Because it’s running a sandboxed virtual machine — a server version of Windows in a window — there’s no access to local storage for backing up or restoring games and so on.

How much does it cost?

GFN has two tiers: one free and one Founders membership (sound familiar?). Both deliver a maximum of 1080p/60 frames per second and run on the same devices, but the Founders subscription gives you priority access in the queue to get into the service, turns on RTX ray-tracing acceleration for use with games that support it and allows a six-hour limit per session compared to the free version’s one hour. It’s up and running in North America, western Europe, Russia, Japan and South Korea.

Both tiers are available now. Founders costs $4.99 (£4.99) per month; the first 90 days are free, followed by 12 months at $4.99, giving you a total of 15 months for just under $60. As to what you’ll pay once your twelvemonth ends, Nvidia isn’t saying yet, except that it will be higher. Nor has the company said if it will be different than the Founders subscription.

Nvidia GeForce Now subscription tiers

Free Founders
Cost Free $4.99 (£4.99)/month for 12 months; free initial 90-day trial 
Availability Now Now. This is a limited time offer based on system capacity; will end once paying members start experiencing wait
Quality 1080/60p 1080/60p
Perks None Priority access, RTX ray-tracing acceleration
Free games No n/a
Game discounts No n/a
Restrictions One hour per session limit Six hours per session limit
Platforms Nvidia Shield, MacOS, Windows 10, Android; Chrome OS (early 2020) Nvidia Shield, MacOS, Windows 10, Android; Chrome OS (early 2020)

One hour per session doesn’t sound like a lot, but Nvidia says during the beta the average session lasted about that long. You can have an unlimited number of sessions — launch back into the game — but keep in mind that you might not be able to get back in immediately since Founders are always ahead of you in line. Beta testers will automatically be flipped into the Free tier.

Nothing changes for Nvidia Shield owners with respect to price and session length.

GeForce Now terms of service

Since there’s no game access or data to lose if you cancel your subscription — presumably you’ve made sure that it’s synced with Steam or another launcher — there’s less of a cancellation downside than with services like Stadia. But you can’t get a refund for the unused time. Nvidia can cancel your membership or restrict your access for any reason and with no notice and it bears no responsibility if the service goes down and you lose progress. Those are pretty typical.

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GeForce Now on Android.


Screenshot by Lori Grunin/CNET

But the most counterintuitive aspect of the terms is that games get pulled — in this context, that means they become unplayable. It’s counterintuitive because unlike a game vault or Netflix, you’ve paid for the games (essentially, you’ve bought your own license for each game). But in order to host and serve them, Nvidia has to license them from the publishers as well. “Content will generally continue to be available to you for purchase or streaming from the GFN service, as applicable, but may become unavailable due to potential content provider licensing restrictions and for other reasons…”

And that’s happened to a lot of games lately. In mid-December it disabled a host of games, including Devil May Cry 5, Monster Hunter: World, Resident Evil 2, Final Fantasy XV, NieR: Automata and more, then followed up at the end of January by removing the Pro Evolution Soccer franchise, Metal Gear Solid V: The Phantom Pain and others.

GeForce Now requirements

As with most cloud gaming services, GeForce Now requires a base level of hardware that’s capable of decoding the incoming stream and a minimum bandwidth and stability for your internet connection. In this case, you need at least 15 megabits per second for 720p at 60 fps and 25 Mbps for 1080p at 60 fps over Ethernet or a 5GHz Wi-Fi. Data consumption can range from 4GB to 10GB per hour, depending on game and network settings.

  • For the Mac you’ll need to be running Mac OS X 10.10 or later (Yosemite), and chances are if your system can run that it’s hardware-capable for GFN.
  • On the PC, it requires a 2GHz dual-core CPU or better, at least 4GB of memory, a DirectX 11-capable GPU (at least a GeForce 600 series, AMD Radeon HD 3000 series or Intel HD Graphics 2000 series) and at minimum the 64-bit version of Windows 7.
  • GFN runs on Android phones with at least 2GB of memory and Android 5.0 (Lollipop).

USB mice, keyboards and controllers are recommended for PC and Mac, and a Bluetooth gamepad for phone.

What’s next?

Nvidia plans to release a Chrome OS client in early 2020 so you can play on Chromebooks.